Capcom were already quite bold with the changes they made to Resident Evil 2 in remaking it, but with the upcoming Resident Evil 3, they’re taking that approach to its zenith. More a reimagining than a remake, Resident Evil 3 is going to be very different from the game it’s inspired by. A lot’s going to be different, a lot’s going to be new, and a lot’s going to be missing. The most instantly apparent changes – the switch to an over-the-shoulder perspective and the absence of tank controls – are, of course, being carried over from RE2, but there’s plenty else to talk about as well. In this feature, we’ll be going over some of the biggest ways the upcoming Resident Evil 3 remake will differ from 1999’s Resident Evil 3: Nemesis.
Resident Evil 3 is a remake, not a remaster, and the all-new look is truly astounding. It’s beautiful in a dark, haunting way. The design of Nemesis is incredible, especially as it continues. Additional Notes: Anticipated performance at these specifications is 1080p/30FPS for Resident Evil 3 and 720p/30FPS for Resident Evil Resistance. If you don't have enough graphics memory to run the game at your selected texture quality, you must go to Options Graphics and lower the texture quality or shadow quality, or decrease the resolution.
ALTERNATE ENDINGS
Resident Evil has never been a stranger to multiple possible endings, especially in its earlier days, and Resident Evil 3 had them as well. The remake, however, is dropping that, with Capcom have confirmed that the game will tell a single, cohesive story. While the larger story beats – such as the destruction of Raccoon City, or Jill and Carlos’ escape from the city – will, of course, remain the same, the finer details – such as how the escape the city, or whether or not Nikolai lives – will now only play out one single way.
Nobody likes a zed that won’t stay dead, and in Resident Evil 3 the unruly zombies are more than happy to return and nibble on your neck. There are a couple of ways to ensure they stay down for the count, and to make your escape from Raccoon City less bitey.
No products in the cart. PC Games; New to Blue; Gift Cards & Subscriptions; Bundles; Big Deals; About Us. NOTE: There are minor location-specific spoilers ahead for Resident Evil 3’s remake. A s soon as the incredible Resident Evil 2 came out in January 2019, it became clear to almost everyone that.
There are a handful of ways to keep the dead from rising up once more, though none are as successful as popping their brain-pan. This is a randomized critical strike, much like it was in Resident Evil 2 Remake, and the key to triggering it is to shoot zombies square in the forehead. I will reiterate: this is random, and pumping lead into their skulls does not guarantee a fleshy explosion, Scanners style. That mentioned, a zombie with its brains on the outside is a permanently dead zombie (Lickers aside, naturally).
If you down a zombie with it’s brains firmly intact you can still take it out of the fight. Using either your combat knife or gun (assuming you have the spare ammo), slash at or shoot the zed until it reels up with a dying gasp. Do bear in mind that if it leans back up it’s about to attack, so fall back. The knife doesn’t break in Resident Evil 3, by the way, so if you are not surrounded by zombies it’s a great way to conserve ammo and keep the bastards down.
Finally, explosive barrels and fire will kill zombies outright, though burning them to death can take a moment (and they will continue to lumber after you until they fall). Use the environment to your advantage, because a well timed exploding barrel can kill a gaggle of zombies with a single bullet.
It should be mentioned that some zombies will return no matter what you do as part of a scripted event. You can clear a room, pump round after round into every rotting forehead you see, and still see the dead rise upon return. This isn’t common, but if a zombie appears dead when you enter an area and a bullet doesn’t rouse it then expect it to attack you later.
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- This article was updated on:April 2nd, 2020